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SLTPPFTHE EVERYDAY PLAY CLUB

RULES & PRACTICE

How to Play Minesweeper

Play Minesweeper ↗

THE PLAYBOOK · SLTPPF

How to play Minesweeper

A round of Minesweeper at SLTPPF begins with understanding the objective. Open all 71 safe cells. Opening a mine ends the round. Flags help you mark suspected mines but do not replace opening safe cells. The learning focus here is example-led learning, supported by the rule notes below.

Example-led learning

Read the worked example, identify its key decision, then look for a comparable decision while you play.

Your goal

Open all 71 safe cells. Opening a mine ends the round. Flags help you mark suspected mines but do not replace opening safe cells.

Step by step

  1. Open a covered square to reveal it.
  2. A number counts mines in the surrounding eight positions.
  3. Right-click to flag on a computer, or enable Flag mode on a phone.
  4. Use safe deductions to open the remaining cells.

Controls

Click/tap to open. Right-click to flag, or use the Flag mode toggle for touch devices.

A useful example

A revealed 1 with only one covered neighbour means that neighbour contains a mine.

Watch out for this

A flag is your own note, not a confirmation from the game. Remove a mistaken flag before opening that square.

Common questions

How does this round end?

Open all 71 safe cells. Opening a mine ends the round. Flags help you mark suspected mines but do not replace opening safe cells.

Can I play without an account?

Yes. This game runs in your browser without an account or a payment. There are no cash prizes.

How do I start over?

Use the New round, New puzzle or Start again control above the playing area. Starting again clears the current round.

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